Take control of Speebot as you explore a robot populated world while jumping across sea platforms, solving puzzles, operating drones and more. Tons of levels, tons of fun!
Created, developed and composed by Kirill Poletaev (keyreal).
YUME (夢, meaning "dream" in Japanese) - a 3d game engine that I created from scratch in Haxe for personal use in my future games, starting with Speebot.
YUME utilizes OpenGL 3.1 and supports various features, including a fast 3D and 2D rendering pipeline, variable framerate, dynamic shadows and lighting, a robust 3D sound system, real time reflections, custom map, model and skeletal animation formats, and more.