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games, code, art and music

Speebot

video game, 2017

It's the rolling and hopping robot adventure! Speebot is a 3D platformer game featuring 200 levels, 4 worlds, a custom level editor, and plenty of side content. This is the first game that's powered by my engine YUME.

YUME

game engine, 2016 - current

YUME (夢, meaning "dream" in Japanese) - a 3D game engine that I created from scratch using Haxe, C++ and OpenGL for personal use in my future games, starting with Speebot. The engine is constantly growing and improving.

Hypnorain

video game, 2016

Hypnorain is a vertical bullet hell shooter. The player guides a character through handcrafted levels, shooting and dodging their way through an army of enemies and their mesmerizing bullet patterns. This is my first full commercial game.

Haxecoder

website and tutorials, 2014 - current

Haxecoder is a website I created to publish my programming tutorials. Here you will learn to create cross-platform apps and games using the Haxe programming language and its frameworks.

Old Flash creations

free games and toons, 2007 - 2013

As a kid I would create free browser games and cartoons and submit them to the user-driven portal Newgrounds.