game design, code, writing, art and music

Progress on game engine, Hypnorain on IndieDB

Made some progress on the game engine since the last post.

Added the ability to mix tile types in a map, as well as the ability to add props. Props are static entities that can be stacked, rotated and collided with. Also made some improvements to the collision system.

The gameplay you see in the video below is very simplistic and the level was made purely for testing and demonstration purposes, and will not be included in the final game. With that being said, it's still pretty fun!

You can find the full playlist of this game's development videos on YouTube.

In other news - Hypnorain now has an entry at IndieDB, a website focusing on indie games.