Log in

game design, code, writing, art and music

Progress on game engine, Hypnorain on IndieDB

Made some progress on the game engine since the last post.

Added the ability to mix tile types in a map, as well as the ability to add props. Props are static entities that can be stacked, rotated and collided with. Also made some improvements to the collision system.

The gameplay you see in the video below is very simplistic and the level was made purely for testing and demonstration purposes, and will not be included in the final game. With that being said, it's still pretty fun!

You can find the full playlist of this game's development videos on YouTube.

In other news - Hypnorain now has an entry at IndieDB, a website focusing on indie games.

5161 views, 3 comments


Anonymous posted on July 28, 2016:

Looks very cool! I love the smoke puffs.

Anonymous posted on July 28, 2016:

nice site man

Anonymous posted on July 28, 2016:

That little dude is cool. It's looking good!

Leave your comment

You're posting as Anonymous. Log in instead?

500 characters remaining, no HTML allowed.

Please enter the code that you see in the image (refresh?):