Phantom Path is an adventure game about exploring overgrown ruins, solving arcane mysteries and uncovering ancient lore.
Unlike my previous games, Phantom Path has a heavy focus on story and exploration. This is why I haven't posted anything substantial over the last few months - don't want to spoil the game before it's even released! However, there has been a lot of progress since my last post, and I'd like to share some of it now.
First of all, the game has a name now!
Phantom Path starts with an unnamed treasure hunter entering an old forest, which is rumored to be the location of a lost ancient city. It is also a place where countless travelers went missing.
The forest is full of forgotten ruins, arcane technology, strange creatures and incredible treasure. But the deeper one goes, the more dangerous it gets...
I am developing Phantom Path by myself, using a custom game engine called YUME. I'm planning to release a playable demo soon, so stay tuned!