game design, code, writing, art and music

English По-русски

Speebot: Sector 2 is complete

I have finished designing levels for Sector 2 of Speebot, which is an Antarctic themed world. Just like the first world, this one has 50 levels. This makes 100 stages out of 200 complete!

Level 2-1 of Speebot
Level 2-1 of Speebot

The new area features new decorations, and, of course, mechanics. There's a new Hook item, which can be picked up by Speebot and used to grab onto horizontal poles. Speebot can spin around the poles and be launched in the desirable direction by letting go of the pole at the right moment.

Pole spinning is one of the new mechanics in Speebot
Pole spinning is one of the new mechanics in Speebot

The level design for Sector 2 is done, but the music is still not finished. I'll focus on designing the levels for Sector 3 next, and return to composing the soundtrack later.

I've also done a few improvements to the YUME engine. I've managed to find and fix a memory leak in my sound engine, which I couldn't find for a year.

I'll try to make a new video soon.

Next Article

Speebot: Tropical gameplay in HD

Subscribe

Receive a notification on your device whenever there's a new blog post available, in order to:

Follow the development process of my next game.

Get notified of articles about the art and tech of designing games and engines.

Receive updates about changes to my games.

Subscription is free and takes just one click!