Speebot: buttons
These past few days I've been mostly working on level design, decorations, bug fixes and improvements to existing game mechanics.
Introducing a new game mechanic - toggleable buttons!
In the future these buttons will be connected to various dynamic props, such as doors. This is the first puzzle-ish element in the game, with many more to come! It's going to be fun.
Speaking of fun, my game Hypnorain on Steam is 75% off for only a few more hours! Make sure you don't miss it.
Oh, and you can see all the Speebot development videos by visiting the playlist on YouTube.