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Speebot: buttons

These past few days I've been mostly working on level design, decorations, bug fixes and improvements to existing game mechanics.

Introducing a new game mechanic - toggleable buttons!

In the future these buttons will be connected to various dynamic props, such as doors. This is the first puzzle-ish element in the game, with many more to come! It's going to be fun.

Speaking of fun, my game Hypnorain on Steam is 75% off for only a few more hours! Make sure you don't miss it.

Oh, and you can see all the Speebot development videos by visiting the playlist on YouTube.

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Speebot: lasers and drones

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