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Speebot // video game, 2017

It's the rolling and hopping robot adventure! Speebot is a 3D platformer game featuring 200 levels, 4 worlds, a custom level editor, and plenty of side content. This is the first game that's powered by my engine YUME.
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YUME // game engine, 2016 - current

YUME (夢, meaning "dream" in Japanese) - a 3D game engine that I created from scratch using Haxe, C++ and OpenGL for personal use in my future games, starting with Speebot. The engine is constantly growing and improving.
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Hypnorain // video game, 2016

Hypnorain is a vertical bullet hell shooter. The player guides a character through handcrafted levels, shooting and dodging their way through an army of enemies and their mesmerizing bullet patterns. This is my first full commercial game.
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Haxecoder // website and tutorials, 2014 - current

Haxecoder is a website I created to publish my programming tutorials. Here you will learn to create cross-platform apps and games using the Haxe programming language and its frameworks.
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Old Flash creations // free games and toons, 2007 - 2013

As a kid I would create free browser games and cartoons and submit them to the user-driven portal Newgrounds.
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